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Desert Dune

Re:Vision

Completed

STUDY OVERVIEW

SUMMARY

This pilot study, conducted at Toronto Western Hospital, explored the feasibility of using Meta Quest 2 virtual reality for home-based rehabilitation in children with hemianopia. Ten participants (ages 10–17) completed a 4–6 week audio–visual training program designed to stimulate their blind visual field.

KEY FINDINGS

The home-based VR program was safe, easy to use, and had high completion rates, with no reported side effects or major technical issues. Most participants showed meaningful improvements in vision and reading speed that lasted for months, though a small number experienced mixed results in specific visual measures. While children were generally motivated to use the system, feedback highlighted the need for more engaging, personalized, and game-like features to maintain interest over time.

PUBLICATIONS

Masoudi, K., Wong, M., Tchao, D., Reber, M., & Appel, L. (2025). VR in vision care: Rapid review. Technologies, 13(8), 342. https://doi.org/10.3390/technologies13080342

Misawa, M., Yaman, I., Zhang, B., et al. (2024). Telerehabilitation for hemianopia in children. eClinicalMedicine, 78, 102955. https://doi.org/10.1016/j.eclinm.2024.102955

Tchao, D., Garcia-Giler, E., Cheung, K., et al., & Appel, L. (2024). VR visual rehabilitation in pediatric hemianopia. Journal of Medical Extended Reality, 1(1), 147–162. https://doi.org/10.1089/jmxr.2024.0007

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